Remember you will get up to a +15% technology sharing bonus from the warlords for free. We also don’t want to duplicate our efforts with our allies. We’re going to be playing catch up for a while so an extra research slot as soon as possible isn’t as useful as it sounds. You should get a 15% bonus from the warlords
Concentrated/Dispersed Industry (Second research bonus)ġ0. Grand Battleplan III (Prepared Defense)Ĩ. Improved Machine Tools (This should be your third research slot and one of your research bonuses)ħ. We’re here to get as much PP as possible so we can do some crazy stuff in a bit.ġ & 2: Electronic Mechanical Engineering and Grand Battleplan DoctrineĦ. Expand the Academica Sinica (Research Slot +1)ħ. Unified Industrial Planning (50% Industry Bonuses x2)ĥ.
Three Principles of the People (Stability +5%)Ĥ. Military Affairs Commission (Army XP +0.05/day)Ģ. Short-term sacrifices will be made for long-term gain.ġ.
The objective is to be in the best position after the war. The plan here isn’t to win the war as quickly as possible, though it will be won considerably sooner. Now this is far from ‘optimal’ play for defeating Japan.
Wage war on the Soviet Union and take for yourself the immense steel reserves of Siberia… and perhaps also chase down where Mao fled to once you’ve kicked him out. You can retake the lands stolen from China in the Unequal Treaties and maybe even save the Axis from its doom. Make peace with the fascists, perhaps even join them. Joining the Allies proper will allow you to take the fight to Japan and claim your rightful place as one of the ‘Four Policemen’ proposed by FDR. Continue the fight against the fascists. Added to the fact that Chinese troops fighting on Core territory can expect to get upwards of 30% Attack and Defense, commanded by what will likely be the world’s most seasoned generals.īy the time you shrug off Japan and push them out to the sea, you will be in a prime position to unite China and then make a decision between three paths Though it will take some time to build up its tech, it has access to the most versatile air designer in the game and can churn out a green water Navy with astonishingly quick speed. It can comfortably sustain Total Mobilization with Volunteer Only and achieve 0% Consumer Goods. In Hearts of Iron, China has a tremendous potential to be a mid to late game powerhouse.